Source file src/net/dnsconfig.go
1 // Copyright 2022 The Go Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style 3 // license that can be found in the LICENSE file. 4 5 package net 6 7 import ( 8 "os" 9 "sync/atomic" 10 "time" 11 _ "unsafe" 12 ) 13 14 // defaultNS is the default name servers to use in the absence of DNS configuration. 15 // 16 // defaultNS should be an internal detail, 17 // but widely used packages access it using linkname. 18 // Notable members of the hall of shame include: 19 // - github.com/pojntfx/hydrapp/hydrapp 20 // - github.com/mtibben/androiddnsfix 21 // 22 // Do not remove or change the type signature. 23 // See go.dev/issue/67401. 24 // 25 //go:linkname defaultNS 26 var defaultNS = []string{"127.0.0.1:53", "[::1]:53"} 27 28 var getHostname = os.Hostname // variable for testing 29 30 type dnsConfig struct { 31 servers []string // server addresses (in host:port form) to use 32 search []string // rooted suffixes to append to local name 33 ndots int // number of dots in name to trigger absolute lookup 34 timeout time.Duration // wait before giving up on a query, including retries 35 attempts int // lost packets before giving up on server 36 rotate bool // round robin among servers 37 unknownOpt bool // anything unknown was encountered 38 lookup []string // OpenBSD top-level database "lookup" order 39 err error // any error that occurs during open of resolv.conf 40 mtime time.Time // time of resolv.conf modification 41 soffset uint32 // used by serverOffset 42 singleRequest bool // use sequential A and AAAA queries instead of parallel queries 43 useTCP bool // force usage of TCP for DNS resolutions 44 trustAD bool // add AD flag to queries 45 noReload bool // do not check for config file updates 46 } 47 48 // serverOffset returns an offset that can be used to determine 49 // indices of servers in c.servers when making queries. 50 // When the rotate option is enabled, this offset increases. 51 // Otherwise it is always 0. 52 func (c *dnsConfig) serverOffset() uint32 { 53 if c.rotate { 54 return atomic.AddUint32(&c.soffset, 1) - 1 // return 0 to start 55 } 56 return 0 57 } 58